Three days. Three courses. Two of Victoria's most iconic landscapes. The driving is only part of it.
The Amazing Race is a multi-day navigation event where teams use maps, clues, GPS coordinates, observation and teamwork to find their way across some of Victoria's most remarkable off-road country.
Each morning you receive your course — and each day is a fresh challenge. The driving gets you there. What you find when you arrive is the event.
No two events are the same. No two days are the same. The course is different every year, the questions are different every year, and the experience changes every time you come back.
Each day follows the same rhythm — morning briefing, course notes, then out into the bush at your own pace. Come back, hand in your notes, do it again tomorrow.
Tea, coffee and course notes at the catering tent. The organisers walk through the day, answer questions, and send you on your way.
Back at camp, study your notes and plot your course. Some teams plan meticulously. Others just drive. The planners usually do better.
Leave when you're ready. No mass start. No convoy. Your team, your pace, your decisions — from the moment you leave camp.
Find waypoints, answer questions, photograph evidence. The correct route reveals the answers. The wrong route looks like empty bush.
Every team carries a GPS logger. Your track is recorded — course completion verified, speeds monitored. Every kilometre accounted for.
Hand in your notes and logger. No answer reveal until presentation night. For three days, every team thinks they've nailed it.
Same format, same three-day structure — but the terrain, the story and the feel are completely different. Many teams do both.
Easter · Est. 2005
The original. Running since 2005, the Wimmera is a chain navigation challenge across sandy mallee tracks. Each clue card you find gives you the information to find the next one — with routing constraints that force real map reading decisions. Add in task cards, greedy cards and mystery cards, and every day involves genuine risk and reward choices.
Melbourne Cup Weekend
Story-driven and immersive. Two fictitious bushrangers — Gravedigger Dan and Gunslinger Gary — commit some historically inaccurate crime each year, and your job is to track them down. Newspaper clippings, lost diary pages nailed to trees, and real gold rush relics guide you through some of the most historically rich bush in Victoria.
Your entry covers three full days of competition and everything that makes a long weekend in the bush worth doing properly.
A fresh challenge each morning. Different terrain, different questions, different route every day.
A big buffet dinner on the final night. Results, trophies, and the best wrong answers read aloud.
Tea, coffee and hot chocolate each morning. Goldfields adds a full cooked breakfast.
Overall winners, daily results, category trophies. GPS-verified and fully defensible.
Dedicated waypoints along the route for younger competitors. The whole family is in it.
Caravan-accessible camp at both events. Secluded enough to feel like the bush, close enough to town for anything you need.
The Amazing Race is not an extreme off-road event. The challenge is in the navigation, the observation and the decision making — not the vehicle.
Success comes from thinking, not from horsepower. Standard touring 4WDs are common and competitive. Families enter and finish. First timers place well.